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Lint code in multiple languages (JavaScript, TypeScript, Python, etc.) with customizable rules, detect syntax errors, code quality issues, potential bugs, unused variables, and provide AI-powered recommendations for code improvements and best practices.
Note: AI can make mistakes, so please double-check it.
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Common questions about this tool
Paste your code into the linter, select your programming language, and the tool automatically analyzes your code for syntax errors, code quality issues, potential bugs, unused variables, and violations of coding best practices with detailed line-by-line feedback.
The linter supports multiple languages including JavaScript, TypeScript, Python, Java, C++, and more. Each language has specific linting rules that check for language-specific errors, style violations, and common programming mistakes.
Yes, you can customize linting rules to match your project's coding standards. Enable or disable specific rules, adjust severity levels, and configure rule parameters to align with your team's preferences and coding guidelines.
Yes, the linter can automatically apply fixes for many common issues like formatting, unused variables, and simple syntax corrections. For complex issues, it provides detailed recommendations and explanations to help you fix them manually.
The linter uses industry-standard rules and patterns to detect code issues with high accuracy. It catches syntax errors, potential bugs, code smells, and style violations based on established best practices and common programming pitfalls.
Learn what this tool does, when to use it, and how it fits into your workflow.
A code linter checks code for style issues, quality problems, and security risks. It finds issues before you run code. It helps keep code clean and consistent.
Code that works can still be hard to read or maintain. Inconsistent style slows teams down. Some patterns cause bugs or security problems. Fixing issues early saves time.
This tool lints code in multiple languages. It uses rules you can turn on or off. It reports errors and warnings with line numbers. It can suggest and apply fixes for many issues.
Web developers use it to check JavaScript and TypeScript before commit. Designers use it on HTML and CSS. Students use it to learn good habits. Teams use it to enforce shared standards.
The tool is for anyone who writes code. Beginners can use default rules. Advanced users can customize which rules run.
Linting means analyzing code for problems that are not always syntax errors. A linter looks at style, quality, and safety. It follows a set of rules. Each rule flags specific patterns. A related operation involves calculating code complexity as part of a similar workflow.
Style rules cover formatting: semicolons, indentation, arrow functions. Quality rules cover practices: no console in production, no empty blocks, no unused variables. Security rules flag dangerous patterns like eval.
Rules can be errors or warnings. Errors are serious. Warnings are suggestions. You can enable or disable each rule to match your project.
Syntax checking happens first for JavaScript and TypeScript. Unmatched quotes, missing braces, and parse errors are reported. Other lint rules run only when syntax is valid.
Some issues can be fixed automatically. The tool stores a suggested fix per issue. You can apply one fix or fix all auto-fixable issues at once.
A score from 0 to 100 summarizes how many errors and warnings you have. Fewer issues mean a higher score. The score helps you see progress at a glance. For adjacent tasks, validating code syntax addresses a complementary step.
Doing this by hand is slow. Reading every line for style and quality is tedious. This tool runs rules in one pass and shows results with line and column.
Checking JavaScript or TypeScript before commit: paste or upload the file, ensure syntax and key rules pass, fix or apply fixes, then commit.
Teaching or learning: leave default rules on to see semicolons, no-var, no-console, and similar. Use explanations and fixes to learn good habits.
Enforcing team style: enable the rules your team uses (e.g. semi, indent-2, no-console). Share the same rule set so everyone’s code is checked the same way.
Cleaning legacy code: enable no-var and no-console, run the linter, then use Fix or Fix all to update many issues at once. When working with related formats, finding duplicated code can be a useful part of the process.
Quick check on HTML or CSS: select the language and paste code. Syntax is not parsed for HTML/CSS; only the configured lint rules that apply to the file run.
Getting a second opinion: run the linter for errors and warnings, then run AI analysis to read suggestions and explanation for broader improvements.
The linter first checks input size and line count. If the code is over 2MB or over 50,000 lines, it reports an error and does not run other rules.
For JavaScript and TypeScript, syntax is validated before other rules. Unmatched quotes are counted per line (odd count means unmatched). Braces, parentheses, and brackets are counted over the full code; a non-zero balance produces an error. For JavaScript, the code is also passed to the parser (new Function); parse errors are reported with line and optional suggested fix (e.g. add missing brace or semicolon). If any syntax error is found, only syntax errors are returned; other lint rules are skipped.
When syntax is valid, the linter runs each enabled rule on the code line by line. Rules only run for languages they support: no-var, semi, no-unused-vars, prefer-arrow-functions, and indent-2 apply to JavaScript and/or TypeScript; no-console, no-eval, and no-empty-blocks run regardless of language where the pattern exists. Issues are collected until the limit of 500 is reached. In some workflows, validating JavaScript is a relevant follow-up operation.
The score is computed from the number of errors and warnings: score = max(0, 100 − (errors × 10) − (warnings × 5)). So more errors and warnings mean a lower score.
Applying a fix replaces the line at the issue’s line number with the issue’s suggested fix. Fix all applies fixes in reverse line order so that earlier line numbers do not shift when a line is replaced.
Rule recommendations in the wizard are based on simple string checks: e.g. “var ” in code suggests no-var, “console.” suggests no-console, “eval(” suggests no-eval, and lines that look like statements without semicolons suggest semi. Applying recommended rules enables those rules; it does not change the code.
| Rule ID | Category | Default | Severity | Fixable |
|---|---|---|---|---|
| no-console | quality | on | warning | yes |
| semi | style | on | error | yes |
| no-var | quality | on | error | yes |
| indent-2 | style | off | warning | yes |
| no-unused-vars | quality | on | error | no |
| no-eval | security | on | error | no |
| no-empty-blocks | quality | on | warning | no |
| prefer-arrow-functions | style | off | warning | no |
| Limit | Value | Reason |
|---|---|---|
| Max input size | 2MB | Keep linting responsive |
| Max lines | 50,000 | Avoid long processing |
| Max issues shown | 500 | Keep UI usable |
| Language | Syntax checked | Rules that apply |
|---|---|---|
| JavaScript | yes | All listed rules where applicable |
| TypeScript | yes | Same as JavaScript |
| HTML | no | no-console, no-eval, no-empty-blocks (where pattern exists) |
| CSS | no | no-console, no-eval, no-empty-blocks (where pattern exists) |
Turn off rules you do not use. For example, if your project does not use semicolons, disable semi. If you allow console in development, you can disable no-console or leave it as a reminder to remove before production.
Use “Fix all auto-fixable” when you trust the suggested fixes. Review the diff mentally or in version control; the tool replaces whole lines based on the stored suggestion. For related processing needs, validating Dockerfiles handles a complementary task.
Fix syntax errors first. The linter skips non-syntax rules when syntax is invalid, so fixing parse and quote/brace errors will unlock the rest of the rules.
Use the score as a trend, not a single target. Reducing errors and warnings will raise the score. Different projects may choose different rule sets, so the same score can mean different things.
AI analysis is optional and supplemental. It does not replace the linter. Use it for explanations and broader suggestions; rely on the linter for line-by-line issues and fixes.
For large files, stay under 2MB and 50,000 lines. If you hit the limit, lint a smaller part or split the file.
Unused-variable detection is heuristic and only looks at the next portion of the file. It can miss usage in later code or give false positives. Use it as a hint, not a full unused-export checker.
Parser-based syntax checks run only for JavaScript (new Function). TypeScript is treated like JavaScript for this step; the tool does not perform full TypeScript type checking.
Recommended rules are based on simple patterns in the code. Applying them only enables rules; it does not change the code. Run the linter again to see new issues after enabling rules.
Keep a consistent rule set across your team. Agree on which rules are on or off and share that (e.g. by documenting the tool’s settings) so everyone’s code is judged the same way.
We’ll add articles and guides here soon. Check back for tips and best practices.
Summary: Lint code in multiple languages (JavaScript, TypeScript, Python, etc.) with customizable rules, detect syntax errors, code quality issues, potential bugs, unused variables, and provide AI-powered recommendations for code improvements and best practices.