ToolGrid — Product & Engineering
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Generate cryptographically secure random numbers within custom min/max ranges for development, testing, statistical sampling, lottery simulations, and gaming applications with guaranteed unpredictability and seed support for reproducible sequences.
Note: AI can make mistakes, so please double-check it.
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Set your parameters and click Generate.
Common questions about this tool
Specify the minimum and maximum values for your range. The generator creates random numbers within that range, inclusive of both endpoints. For example, setting min=1 and max=100 generates numbers from 1 to 100.
Yes, you can specify how many random numbers to generate. The generator supports bulk generation, allowing you to create hundreds or thousands of random numbers in a single operation for testing, sampling, or simulation purposes.
Unseeded generation uses cryptographically secure randomness for true unpredictability. Seeded generation uses a seed value to create reproducible sequences - same seed produces same sequence, useful for testing and debugging.
Yes, you can enable the unique option to ensure no duplicates in generated numbers. This is useful for lottery simulations, sampling without replacement, or when you need distinct random values within a range.
Common uses include testing and development (generating test data), statistical sampling, lottery and gaming simulations, cryptographic applications, Monte Carlo simulations, and any scenario requiring unpredictable numeric values.
Verified content & sources
This tool's content and its supporting explanations have been created and reviewed by subject-matter experts. Calculations and logic are based on established research sources.
Scope: interactive tool, explanatory content, and related articles.
ToolGrid — Product & Engineering
Leads product strategy, technical architecture, and implementation of the core platform that powers ToolGrid calculators.
ToolGrid — Research & Content
Conducts research, designs calculation methodologies, and produces explanatory content to ensure accurate, practical, and trustworthy tool outputs.
Based on 2 research sources:
Learn what this tool does, when to use it, and how it fits into your workflow.
This tool is a random number generator. You set a minimum and maximum value and how many numbers you want. The tool produces random integers in that range. You can choose unique only (no repeats) or allow duplicates. You can use a seed so the same seed gives the same sequence later. You get the numbers on screen and can copy or download them.
Many people need random numbers for games, draws, samples, or tests. Doing it by hand is not really random. Using a simple calculator often gives predictable or biased results. This tool uses the browser built-in crypto when you do not use a seed, so the numbers are hard to predict. When you use a seed, the same seed always gives the same sequence, which is useful for testing or replay. You can pick presets (dice, coin, lottery style), set your own range and quantity, and copy or download the result in list, CSV, or JSON format.
The tool is for students, teachers, developers, and anyone who needs quick random integers in a range. You do not need to know how randomness works. If you can enter min, max, and quantity and click Generate, you can use it.
A random number generator gives numbers that you cannot predict in advance. For games and fair draws you want each value in the range to have an equal chance. For that you need a source of randomness. Browsers can use a crypto API that gets randomness from the system. That is good for one-off or security-style use. Sometimes you want the opposite: the same sequence every time. That is done with a seed. You type a seed string. The tool turns it into a number and feeds a deterministic algorithm. The same seed always produces the same sequence. So you have two modes: no seed (unpredictable, uses crypto when available) and seed (reproducible, same seed same numbers).
People often confuse random with arbitrary. Truly random means each outcome is equally likely and not predictable. A seed-based generator is not random in that sense; it is deterministic but looks random. This tool labels which method it used (Web Crypto unseeded, standard RNG unseeded, or Mulberry32 seeded). You choose the range (min and max, integers only), how many numbers, and whether they must be unique. If you ask for more unique numbers than the range allows (e.g. 10 unique numbers from 1 to 5), the tool cannot do it and shows an error.
The tool does not calculate a formula from your inputs. It generates integers using a source of randomness or a seeded algorithm.
When you do not use a seed. The tool uses the browser crypto API (getRandomValues) if available. That gives a random value between 0 and 1. If crypto is not available, it uses the standard Math.random(). The label shown is Web Crypto (Unseeded) or Standard RNG (Unseeded). Each number is produced by: take a random value in [0, 1), multiply by (max − min + 1), add min, and round down. So you get integers from min to max inclusive, each with equal probability (in theory).
When you use a seed. The tool hashes your seed string to a number (xmur3), then uses that to initialize a Mulberry32 generator. Mulberry32 is a deterministic algorithm: same seed, same sequence. The label shown is Mulberry32 (Seeded). Each number is produced the same way: next value from the generator, scale to the range, round down. So the sequence is reproducible.
Unique mode. The tool keeps a set of already chosen numbers. It keeps generating until it has the requested count of distinct numbers, or until it has tried too many times (count × 100). If the range is too small for the requested unique count (e.g. 10 unique from 1 to 5), it stops and shows an error. So you never get fewer numbers than requested without being told why. A related operation involves generating random strings as part of a similar workflow.
All results are integers. Min and max are clamped to the allowed range. Quantity is clamped to 1 to 1000. The seed string is trimmed and limited to 200 characters. The tool does not store past results; each generate replaces the previous result.
| Setting | Limit or option |
|---|---|
| Min | Integer, −1,000,000 to 1,000,000 |
| Max | Integer, −1,000,000 to 1,000,000; must be ≥ min |
| Quantity | 1 to 1,000 |
| Unique | Yes or no; if yes, quantity must be ≤ (max − min + 1) |
| Seed | Optional text, max 200 characters |
| Format | List, CSV, or JSON (for copy and download) |
Presets: Dice 1–6 count 1; Coin 0–1 count 1; Lottery 1–49 count 6; Standard 1–100 count 1.
Use a seed when you need the same sequence again (e.g. testing or sharing). Do not use a seed when you need unpredictable numbers (e.g. a fair draw). For unique numbers, make sure the range is at least as large as the quantity; otherwise the tool will error. Large ranges and large counts can take a bit longer in unique mode because it may need many tries to fill the set.
The tool generates integers only. It does not generate decimal or floating-point random numbers. It does not shuffle an existing list; it generates new numbers in a range. The download is a plain text file with a header and the numbers; it is not a binary or encrypted file. Analyze with AI uses an external service; if it is down or you hit a limit, the main generator still works.
When you copy, the format (list, CSV, or JSON) is what you get. Paste into a text editor, spreadsheet, or code as needed. The algorithm label (Web Crypto, Standard RNG, Mulberry32) tells you whether the run was unseeded (crypto or fallback) or seeded (reproducible). Keep your seed string if you want to reproduce the sequence later.
This tool creates random numbers for development, testing, and simulations. It can generate a single random value or large batches of numbers. You can control the range, quantity, uniqueness, output format, and even use a seed for reproducible sequences.
Many use cases depend on random numbers. Examples include choosing winners, sampling data, creating test datasets, and simulating games. Doing this by hand is slow and error‑prone. Using weak randomness from simple functions like Math.random can also be unsafe for many tasks.
This tool offers a clean interface and an engine that uses secure randomness where possible. It supports both cryptographically strong unseeded generation and seeded pseudo‑random generation. You can also export results and request AI analysis of the sequence. For adjacent tasks, generating random integers addresses a complementary step.
The tool is useful for developers, testers, data analysts, game designers, and students. Beginners get easy presets like dice and coin flips. Technical users can configure exact ranges and counts. Professionals can use seeds and uniqueness for more controlled experiments.
Random numbers are values that are hard to predict. Many algorithms rely on them to simulate chance, test edge cases, or choose samples. There are two main kinds: true random numbers and pseudo‑random numbers.
True random numbers come from physical processes, like hardware noise. They are very hard to predict. Pseudo‑random numbers come from algorithms called PRNGs. These use formulas and a starting seed value to produce a sequence that looks random.
Unseeded cryptographic randomness is good when you want unpredictability. For example, when shuffling cards in a game or picking a random user for a prize. Seeded randomness is good when you want to repeat the same sequence later. For example, to reproduce a bug in a simulation.
Most languages expose simple random functions that are not secure or easy to seed in a controlled way. Developers then have to choose between convenience and quality. This tool exposes both secure unseeded generation using Web Crypto and deterministic seeded generation using a robust PRNG.
Ranges and uniqueness are important. When you ask for random numbers in a range, you need them limited between a minimum and maximum. Sometimes you need duplicates, sometimes you do not. For lottery or sampling without replacement, you need each number to appear once only.
This tool also imposes safety limits. It clamps values into reasonable ranges to avoid crashes or long delays. It keeps the amount of generated data manageable while still serving realistic use cases like up to one thousand numbers in a single batch.
Developers create test data for applications. They generate hundreds of random numbers between given bounds and copy them as CSV. They then paste these into spreadsheets, JSON files, or database scripts for load testing. When working with related formats, producing random number sequences can be a useful part of the process.
QA engineers simulate user IDs or order numbers. They use unique mode within a wide range to avoid collisions. They export a list and feed it into scripts or automation tools.
Teachers and students run probability experiments. They use dice and coin presets to simulate rolls and flips. They generate many results at once to compare theoretical and observed outcomes.
Data analysts perform sampling. They generate unique random indices in the range of dataset rows. They use these indices to draw random samples without replacement for surveys or experiments.
Game designers test loot drop tables. They choose a range matching internal item IDs and generate sequences to see frequency distributions. They may use seeds to replay specific scenarios.
Researchers run Monte Carlo simulations. They generate large sets of random numbers for each step of a model. With seeding, they can repeat exact runs when explaining results or debugging.
Developers debug range logic and validation. They input extreme ranges and counts to confirm that the tool clamps values correctly and throws errors when necessary.
The generator starts by validating inputs. It checks that Min and Max are finite numbers. It clamps Min and Max into the allowed range from −1,000,000 to 1,000,000. It also clamps the requested count to the allowed range from one to one thousand and ensures it is an integer.
If Min is greater than Max, it throws an error. If Min or Max are not safe integers, it throws an error to prevent precision issues. This keeps the internal range calculations predictable. In some workflows, generating random addresses is a relevant follow-up operation.
When seeding is enabled and a non‑empty seed string is provided, the tool trims the seed and hashes it with the xmur3 function. This produces a 32‑bit unsigned integer. That hash value is then used as input to the Mulberry32 pseudo‑random generator, which returns values between 0 and 1 each time it is called.
When seeding is not used, the tool calls a helper that tries to use Web Crypto. If crypto.getRandomValues is available, it fills a small Uint32Array and divides its value by the maximum 32‑bit integer to produce a floating point number in [0, 1). If Web Crypto is not available, it falls back to Math.random instead.
To convert the raw pseudo‑random value to an integer in your range, the code multiplies it by (max - min + 1) and uses Math.floor, then adds min. This maps uniformly across the closed interval [min, max].
For unique generation, each candidate number is checked against a Set of used values. If it is new, it is added both to the set and the result list. If not, it is discarded and another candidate is drawn. The loop is guarded by a maximum attempt count of count × 100 to prevent infinite loops when the range is too small or nearly exhausted.
If the number of generated values is still less than requested after the maximum attempts, an error is thrown. This tells you to either reduce the requested count or widen the range.
The engine records metadata alongside the numbers. It stores the timestamp of generation, the algorithm label (either Web Crypto unseeded or Mulberry32 seeded), and the seed string if one was used. This information is later included in downloads and displayed in the interface.
The AI analysis function sends the list of numbers and the current range to an external AI service. It then returns a short piece of text. This text may highlight properties of the sequence but does not change the data itself.
Use unseeded mode when you need unpredictability. For game logic, prize draws, or any case where users might try to exploit patterns, rely on Web Crypto random mode without seeds. For related processing needs, generating random colors handles a complementary task.
Use seeded mode when you need reproducible sequences. For simulations, data science experiments, or debugging, using the same seed gives the same outputs. Keep a copy of the seed along with your results.
Be careful with unique mode and tight ranges. If you request more unique values than the range allows, the tool will fail with a helpful message. Even when possible, generating near the maximum unique count in a small range can take longer.
Keep ranges and counts within practical limits. Although the tool allows up to one thousand numbers and ranges up to one million in either direction, think about how you will use the results. Very large sets can be harder to inspect or store.
Remember that seeding makes sequences predictable. Do not use seeded results for any security-sensitive task. Seeds are for testing and reproducibility, not for secrets.
Use JSON or CSV format when integrating into code or data tools. JSON is great for JavaScript and APIs. CSV works well with spreadsheets and many databases. Use the list format when you plan to read or edit numbers by hand.
Do not rely on AI analysis as a scientific randomness test. It is a helper for explanation and guidance, not a formal statistical tool. If you need strong statistical guarantees, use specialized randomness tests and libraries.
Always generate random numbers on trusted devices. Malware or compromised browsers could still observe your configuration and results.
Document your ranges, counts, and seeds when using this tool in experiments. This allows you or others to reproduce and verify results later.
For cryptographic tasks, consult a specialist. While this tool can generate strong unseeded values, correct use of randomness in cryptography requires full system design, not just a random generator.
We’ll add articles and guides here soon. Check back for tips and best practices.
Summary: Generate cryptographically secure random numbers within custom min/max ranges for development, testing, statistical sampling, lottery simulations, and gaming applications with guaranteed unpredictability and seed support for reproducible sequences.