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Test network packet loss by sending multiple packets to a target host, displays packet loss percentage, round-trip time statistics (min/max/avg), identifies network quality issues, shows real-time connection status, provides detailed latency analysis, and helps diagnose network performance problems.
Note: AI can make mistakes, so please double-check it.
Enter a target and start the test
Common questions about this tool
Test network packet loss by sending multiple packets to a target host, displays packet loss percentage, round-trip time statistics (min/max/avg), identifies network quality issues, shows real-time connection status, provides detailed latency analysis, and helps diagnose network performance problems.
Test network packet loss by sending multiple packets to a target host, displays packet loss percentage, round-trip time statistics (min/max/avg), identifies network quality issues, shows real-time connection status, provides detailed latency analysis, and helps diagnose network performance problems.
Yes, Packet Loss Tester is available as a free online tool. You can use it without registration or payment to accomplish your tasks quickly and efficiently.
Yes, Packet Loss Tester works on all devices including smartphones and tablets. The tool is responsive and optimized for mobile browsers, allowing you to use it anywhere.
No installation required. Packet Loss Tester is a web-based tool that runs directly in your browser. Simply access it online and start using it immediately without any downloads or setup.
Verified content & sources
This tool's content and its supporting explanations have been created and reviewed by subject-matter experts. Calculations and logic are based on established research sources.
Scope: interactive tool, explanatory content, and related articles.
ToolGrid β Product & Engineering
Leads product strategy, technical architecture, and implementation of the core platform that powers ToolGrid calculators.
ToolGrid β Research & Content
Conducts research, designs calculation methodologies, and produces explanatory content to ensure accurate, practical, and trustworthy tool outputs.
Based on 1 research source:
Learn what this tool does, when to use it, and how it fits into your workflow.
This tool tests your network quality by sending repeated HTTP requests to a target host and measuring packet loss, latency, and jitter over a short period of time. You enter a hostname or IPv4 address, select a usage scenario, and choose a test duration. The tool then runs a controlled series of requests, counts how many responses succeed or fail, measures response times, and summarizes the results in clear metrics and a human-readable verdict.
The core problem it solves is understanding how stable and responsive your connection is for real world use, not just whether it is up. Traditional tools may show that a host responds, but they do not always present packet loss, latency range, and jitter in a way that is easy to interpret for gaming, video calls, or browsing. This tool focuses on those quality metrics and maps them to simple verdicts and recommendations.
The packet loss tester is useful for home users, gamers, support staff, and network technicians. A beginner can simply type a site name and press start. A more technical user can adjust test duration, choose different scenarios, and copy a structured report that captures the evidence for logs or support tickets. An optional AI analysis panel can summarize the results and suggest next steps in plain language.
Packet loss happens when one or more packets of data fail to reach their destination. On the internet this can be caused by congestion, faulty hardware, wireless interference, or routing issues. Even small amounts of loss can cause problems in real time applications such as gaming or video calls. Latency is the time it takes for a packet to go from your device to the server and back. Jitter is the variation in that latency from one packet to the next. A related operation involves calculating subnet masks as part of a similar workflow.
In a browser environment, you cannot send ICMP ping packets directly. Instead this tool uses HTTP requests as a stand-in for packets. Each request represents one "packet". If the request returns within a set time, it counts as success and its round-trip time is the latency. If it fails because of timeout or error, it counts as a lost packet. By repeating this many times in a short period, the tool can estimate packet loss rate, average latency, minimum and maximum latency, and jitter.
People often struggle to judge whether their connection is "good enough" for specific uses. Raw numbers are hard to interpret without context. This tester groups latency, jitter, and loss into a scenario like gaming, video or voice (VoIP), or general browsing and compares them against thresholds tuned for that scenario. The result is a verdict of excellent, minor issues, or severe issues, along with a simple explanation and suggestion. This mapping helps you understand the practical impact of the measured metrics.
Checking gaming suitability. Before an online match, you want to know if your connection can handle fast action. You choose the Gaming scenario, target a stable server or site, set a duration like 20 seconds, and run the test. You look at packet loss, average latency, and jitter. If the verdict is excellent and the metrics are low, you can play with more confidence. For adjacent tasks, testing cron schedules addresses a complementary step.
Diagnosing voice or video call issues. If video calls are choppy or voice drops out, you switch the scenario to Video/VoIP and run a test against a nearby service. You review jitter and packet loss, which are especially critical for voice and video. A minor or severe verdict, along with the recommended actions, helps you decide whether to switch to wired, move closer to your router, or contact your provider.
Capturing evidence for support. When you contact support about connection problems, they often ask for details. You run the packet loss tester, then copy the Test Report block. The report includes precise metrics and timestamps, which give support staff clear evidence of the problem without them needing to guide you through manual commands.
Monitoring general reliability. You can use the tool in General Browsing mode to get a sense of overall reliability. Even if you do not need very low latency, high packet loss might still indicate issues that will affect streaming, large downloads, or page loads. When working with related formats, looking up IP addresses can be a useful part of the process.
The test engine starts by validating the target using simple rules. It first checks for an IPv4 dotted decimal pattern and validates that each octet is between 0 and 255. If that fails, it checks the string against a hostname pattern that ensures labels and a top-level domain are structured correctly. If validation fails, the engine returns a fast result with 100% packet loss and zero counts.
The chosen duration is clamped between minimum and maximum seconds. Using a fixed interval between packets, the tool calculates a desired packet count, then clamps that between minimum and maximum iteration limits to protect the browser and target. It then builds a URL from the target, adding an "https://" prefix if none is present, and enters a loop where each iteration sends one HTTP request.
For each packet, the tester records the start time, creates a per-request abort controller with a timeout, and issues a fetch with no-cors mode and no caching. If the response returns before the timeout, it records latency as the difference between end and start times, stores a "success" status, and calls the update callback. If the request times out or throws an error, it records a latency of zero and a status of "timeout" or "error" and calls the update callback. It also respects the top-level abort signal that lets you cancel the entire test. In some workflows, checking reverse DNS records is a relevant follow-up operation.
After all iterations or a cancellation, the engine passes the collected results to a statistics function. This function counts total packets, successful packets, and lost packets, calculates packet loss as (lost / total) Γ 100, and rounds it to two decimal places. It computes average latency, minimum, and maximum latency using only successful packets. Jitter is calculated as the average absolute difference between consecutive successful latency samples, again rounded to two decimals.
The verdict function uses these metrics together with the selected scenario. For gaming, stricter thresholds are applied to loss, jitter, and latency; for video or voice, moderate thresholds; and for general browsing, looser thresholds focused mainly on packet loss. Based on where the measured values fall relative to these thresholds, it assigns a verdict of Excellent, Minor Issues, or Severe Issues and returns the associated description and recommendation.
The AI analysis function sends a trimmed version of the results and scenario to a backend service. The backend must return a plain-text explanation. If the service responds with valid text, it is displayed in the AI Analysis section. If it fails or returns nothing meaningful, the tool falls back to a generic message telling you that analysis is not available. For related processing needs, pinging hosts handles a complementary task.
| Limit or option | Value |
|---|---|
| Test duration range | 5 to 60 seconds |
| Minimum packets | 5 |
| Maximum packets | 100 |
| Timeout per packet | Up to 3000 ms |
| Delay between packets | 200 ms |
The tester works over HTTP from within your browser. It does not send raw ICMP echo requests, so results may differ from classic ping commands, but it still reflects real end-to-end performance between your device and the chosen host.
For more reliable readings, test against stable, well-known hosts and run tests more than once. Avoid testing against small personal sites that might have their own performance issues unrelated to your connection.
Run tests when you notice problems, such as during a game stutter or video glitch, and also when the network feels normal. Comparing these results over time can help you spot patterns like peak-hour congestion.
Remember that this tool uses browser-based HTTP requests. Some servers may block or throttle repeated requests, especially when using no-cors mode, which can affect results. Treat metrics as an estimate of end-to-end quality rather than a formal guarantee.
Use the scenario selector to get context-appropriate verdicts. A Severe verdict for gaming might still be acceptable for casual browsing. Focus on the scenario that matches your main activity.
When AI analysis is not available, rely on the numeric metrics and verdict. High packet loss, very high jitter, or large and unstable latency are clear signs of issues. For persistent problems, share the copied Test Report with your provider or support team to start a deeper investigation.
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Read full articleSummary: Test network packet loss by sending multiple packets to a target host, displays packet loss percentage, round-trip time statistics (min/max/avg), identifies network quality issues, shows real-time connection status, provides detailed latency analysis, and helps diagnose network performance problems.